Department TD
Job Title : Department TD Supervisor
Department : Department TD
Reports To : Department TD Supervisor
Job Description and Responsibilities:
A Technical Director (TD) provides critical support to a show's artists and department heads. A Technical Director will design, develop, and implement new tools and processes for a particular show or department. As needed, a Technical Director may be asked to do shot work.
Essential duties and responsibilities:
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Provides technical support for aiding artists with the completion of computer graphics shots.
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Assists artists with troubleshooting and debugging of production issues.
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Support and develop tools and procedures, which maintain and enhance the production pipeline.
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Create documentation.
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Ensure software development follows studio policies and guidelines.
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Assist in training and mentoring of other TDs as required and appropriate.
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Assist in envisioning studio goals. Can work on goals with supervision.
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Works with multiple departments and across multiple areas of Technical Direction.
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Develops and implements new computer graphic techniques.
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Provide support and development of tools and procedures to extend and enhance the pipeline.
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Assist animators and artists with troubleshooting of shots. Issues may include problems with fur, clothing, particle effects, animation, and rendering.
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Support and work with multiple departments, including Modeling, Animation, Lighting, FX, and Research and Development.
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Work closely with other Technical Directors, Production Supervisors, VFX Supervisors, and Production Engineering to maintain and further the production pipeline.
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Assist in training and mentoring of other Entry Level and Associate Technical Directors.
Expectations:
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Ability to take direction and work in a team environment.
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Ability to pay close attention to detail; oftentimes on repetitive tasks.
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“Customer first” mentality and willingness to provide direct support to individuals.
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Excellent verbal and written communication skills.
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Experience with the Unix environment.
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Strong math and programming skills.
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Must have a positive attitude.
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Ability to support (non-technical) artists
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teaching or tutoring experience, project roles that interface between developers and clients
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Excellent problem-solving skills
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involvement in small teams tackling big multi-discipline projects
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Sound computer science knowledge
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object oriented programming (OOP), design patterns, projects implementing large systems, C++, Python
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Experience with computer graphics
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3rd party packages like Maya, Max, Lightwave, coursework or other studies in computer graphics, 3D game development
Requirements:
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Production experience in computer animation, visual effects, or game industry.
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Experience with tool integration into existing or new pipelines.
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Experience with Maya or other 3rd Party Animation systems.
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Strong programming skills. Proficiency in C, C++, Object Oriented Programming, Python and/or Perl desired.
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Ability to establish priorities, work independently or within a group, and work with minimal supervision.
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Exceptional communication skills in dealing with both technical and artistic groups.
Education
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B.S. or M.S. in Computer Science, Engineering or equivalent.
To apply email to careers.ddu@technicolor.com with the name of the opening in the subject.
