Game Sound

Technicolor offers a broad range of sound solutions for video game development including

  • Cinematic Sound Design
  • Mixing
  • Voice Recording
  • Dialogue Editing
  • Casting
  • In-game Sound Design
  • Implementation
  • Localization
  • Music Editing and Supervision
  • Actor Payroll & Signatory Services
  • Project Management and Planning


Our talented group of game sound professionals have years of experience in the industry, working on many of the highest selling and most critically-acclaimed games of recent years.

Technicolor’s Olive Avenue sound facility in Burbank includes

  • 3 ADR stages
  • 7.1 mix stage
  • Three 5.1 sound design / mix suites, running multi-card Pro Tools HD Accel on 8 Core Intel Xeon Mac Pros.
  • Multi-terabyte sound effects library, stocked with a vast array of original material

 

ADR1 Control Room Features

 

  • Seats 10 People
  • B-roll / Celebrity Friendly
  • 50" Plasma Display
  • Pro Tools HD



Recorded Here

 

ADR1 Recording Stage Features

 

  • Booth Size 18' by 20'
  • 50" Plasma Display
  • Wired for custom setups including facial mocap, video, teleprompter and more

 

ADR2 Control Room Features

 

  • Seats 4 to 5 People
  • 50" Plasma Display
  • Pro Tools HD, Accel
  •  



Recorded Here

 

ADR2 Recording Stage Features

 

  • Booth Size 13' by 18'
  • 50" Plasma Display
  • Wired for custom setups including facial mocap, video, teleprompter and more

 

ADR3 Control Room Features

 

  • Seats 3 People
  • Pro Tools HD, Accel
  •  
  •  



Recorded Here

 

ADR3 Recording Stage Features

 

  • Booth Size 10' by 13'
  • Wired for custom setups including facial mocap, video, teleprompter and more
  •  

 

Mix Room Features

 

  • Seats 4 to 5 People
  • Pro Tools HD, Accel
  •  
  •  



Mixed Here

Credits

 

Project Client Sound Services
Uncharted: Drake’s Fortune  Naughty Dog Sound Design and Mixing, Localized Cinematic Mixing; Voice Recording and Editing; mocap support
Uncharted 2: Among Thieves  Naughty Dog Complete Sound Design and Mixing for 90 minutes of cinematics in 10 Languages; Voice Recording and Editing; IGC Sound Design
Gears of War  Epic / Microsoft Voice Casting, Directing, Recording, Editing
Gears of War 2  Epic / Microsoft Voice Casting, Directing, Recording, Editing
Hitman Absolution  IO Interactiv Casting, Logistics, Mocap Stage Recording, Facial Animation, Studio Recording, Editing
Wolfenstein  Activision Cinematic Sound Design and Mixing; Music Editing
Guitar Hero World Tour  Neversoft Music Editing, Mixing, Tempo Mapping
Guitar Hero 5  Neversoft Music Editing, Mixing, Tempo Mapping
Mass Effect  Bioware Voice Recording, Editing
Mass Effect 2  Bioware Voice Recording
Mass Effect 3  Bioware Voice Recording
Race Driver: Grid  Codemasters Vehicle Recording, Cinematic Sound Design, Voice Recording and Editing
Scarface  Vivendi Universal Games Voice Casting, Directing, Recording and Editing
Transformers: War for Cybertron  Activision Cinematic Sound Design and Mixing; Music Editing
Ratchet & Clank - Going Commando  Insomniac Games Voice Recording
Ratchet & Clank - Up Your Arsenal  Insomniac Games Voice Recording
Ratchet & Clank Future: A Crack in Time  Insomniac Games Voice Recording, Localization QC and Cinematic Mixing in 12 languages
Ratchet & Clank Future: Quest for Booty  Insomniac Games Voice Recording, Additional Cinematic Sound Design and Mixing, Localization QC and Cinematic Mixing in 12 languages
Ratchet & Clank Future: Tools of Destruction  Insomniac Games Voice Recording, Additional Cinematic Sound Design and Mixing, Localization QC and Cinematic Mixing in 12 languages
Scene it? Box Office Smash!  Microsoft Game Studios Voice Casting, Directing, Recording and Editing
Silent Hill Experience UMD  Konami Sound Design and Mix
Silent Hill: Homecoming  The Collective / Konami Voice Recording and Editing; Mocap Support
Silent Hill: Shattered Memories  Konami Voice Casting, Directing, and Recording; Mocap Support
Warhawk  Sony Computer Entertainment Voice Casting and Recording
Ratchet: Deadlocked  Insomniac Games Voice Recording
Secret Agent Clank  Sony Computer Entertainment Voice Recording and Editing
Unreal Tournament 3  Epic / Midway In-Game Cinematic Animation, Voice Casting, Directing, Recording, Editing
Resistance: Fall of Man  Insomniac Games Voice Recording
Resistance 2  Insomniac Games Voice Recording, Localization Mixing
Stranglehold  Midway Voice Casting and Recording
Splatterhouse  Namco Bandai Voice Casting, Directing, Recording and Editing
Spider-Man 2  Treyarch / Activision Cinematic Sound Design and Mixing
God of War  Sony Computer Entertainment In-Game Sound Design
Dragon Age: Origins  Bioware Voice Recording
Bodycount  Codemasters Casting, Recording, Editing
Bulletstorm  Epic Games Casting, Recording, Editing
Jackass: The Game  Red Mile Entertainment Voice Directing, Recording, Editing; Music Editing
Jak II  Naughty Dog Sound Design and Mixing, Localized Cinematic Mixing
Jak III  Naughty Dog Sound Design and Mixing, Localized Cinematic Mixing
Dark Sector  D3 Publisher Voice Casting, Recording and Editing
Jak X Combat Racing  Naughty Dog Sound Design and Mixing, Localized Cinematic Mixing
Operation Flashpoint: Dragon Rising  Codemasters Casting, Recording, Editing
Operation Flashpoint: Red River  Codemasters Casting, Recording, Editing, Trailer Sound
Tom Clancy's EndWar  Ubisoft Voice Casting, Directing, Recording and Editing
Tom Clancy's HAWX  Ubisoft Voice Casting, Directing, Recording and Editing
Blue Dragon  Microsoft Game Studios Voice Casting, Directing, Recording, Editing, Mixing
Lost Odyssey  Microsoft Game Studios Voice Casting, Directing, Recording, Editing
Army of 2: 40th Day  Electronic Arts Voice Recording and Editing
Ben 10: Protector of Earth  D3 Publisher Voice Recording and Editing
Ben 10: Alien Force  Vicious Cycle / D3 Publisher Voice Recording and Editing; Cutscene Sound Design and Mix
Ben 10 Alien Force: Vilgax Attacks  D3 Publisher Voice Recording and Editing
Clive Barker’s Jericho  Codemasters Vocal Sound Design; Additional Voice Casting, Directing and Recording, Editing
Dead Head Fred  Vicious Cycle / D3 Publisher Voice Casting, Recording and Editing
Hellgate London  Flagship Studios Sound Design (creatures and weapons)
How to Train Your Dragon  Activision Cinematic Sound Design and Mixing in 8 Languages
Jade Empire  Bioware Voice Recording and Editing
Kane and Lynch 2  IO Interactive Casting, Recording, Editing
Madagascar 2  Activision In-Game Sound Design, Cutscene Mixes
Mortal Kombat 8  Midway Voice Recording
Mortal Kombat 9  Warner Brothers Voice Recording
Need For Speed: Carbon  Electronic Arts Voice Recording
Need For Speed: Most Wanted  Electronic Arts Voice Recording
Need For Speed: Underground  Electronic Arts Voice Recording
Shrek Forever After  Activision In-Game Sound Design; Cinematic Mixing in 6 Languages
Spyro: A Hero's Tail  Vivendi Universal Games Voice Casting, Directing, and Recording
Spyro: A New Beginning  Vivendi Universal Games Voice Casting, Recording and Editing; Cutscene Sound Design and Mix
Spyro: The Eternal Night  Sierra Entertainment Cutscene Sound Design and Mix
Hot Shots Golf: Open Tee  Sony Computer Entertainment Voice Casting, Directing, and Recording
Crash Nitro Kart  Vivendi Universal Games Voice Casting, Directing, and Recording, Sound Design, Mixing, Implementation
Crash Tag Team Racing  Vivendi Universal Games Voice Casting, Directing, and Recording
Crash Twinsanity  Vivendi Universal Games Voice Casting, Directing, and Recording, Sound Design and Mixing
Curious George  Namco Bandai Voice Casting, Directing, and Recording
Blitz the League 2  Midway Sound Design on opening cinematic (not mix), Voice Recording
Crackdown  Microsoft Game Studios Voice Casting, Directing, Recording, Editing (“Voice of the Agency”)
Eragon  Stormfront Studios Cinematic Sound Design, Mixing
Ice Age II  Vivendi Universal Games Voice Casting, Directing, and Recording
Neo Pets  Sony Computer Entertainment Cinematic Mixing
WTF: Work Time Fun (Beit Hell 2000)  D3 Publisher Voice Casting, Directing, Recording and Editing
Twisted Metal: Head On  Sony Computer Entertainment Voice Casting, Directing, and Recording
The Matrix: Path Of Neo  Shiny / Atari Voice Recording, Cinematic Localization and Mixing
Secret Service  Activision Dialogue Casting, Recording, Menu Sound Design
Secret Saturdays  D3 Publisher Voice Casting, Directing, and Recording
Robots  Vivendi Universal Games Voice Casting, Directing, Recording and Editing
Pac-Man Party  Namco Bandai In-Game Sound Effects, Voice and Music; Cutscene Mixes
The Con  Sony Computer Entertainment Voice Casting, Recording, Sound Design, Mixing
Charlie and the Chocolate Factory  Take 2 Editing
Afro Samurai  Namco Bandai Sound Design, Cutscene Mixing
Ninety-Nine Nights  Microsoft Game Studios Voice Casting, Directing, Recording, Editing, Mixing
Project Sylpheed  Microsoft Game Studios In-Studio Adaptation. Voice Casting, Recording, and Editing
Red Steel 2  Ubisoft Voice Recording and Editing
Ninja Blade  Microsoft Game Studios In-Studio Adaptation. Voice Casting, Recording, and Editing
Hour of Victory  Midway Cinematic Mixing
Earth Defense Force 2017  D3 Publisher Voice Casting, Recording, Editing
Kingdom Under Fire: Circle of Doom  Microsoft Game Studios In-Studio Adaptation. Voice casting, recording, and editing
Heist  inXile Sound Design, Voice Recording

Awards

 

Project Award
Crackdown 2007 British Academy Video Games Awards ("Action and Adventure” and "Use of Audio" categories)
Dragon Age: Origins 2009 Spike Video Game Awards (Best PC Game and Best RPG); IGN Best of 2009 (Best XBOX 360 RPG of the Year and Best PC RPG of the Year)
Gears of War DICE Awards 2007 (Outstanding Character Performance - Male; Overall Game of the Year)
Gears of War 2 2008 Spike Video Game Awards (Best Shooter; Best Xbox 360 Game); 2009 MPSE Golden Reel Award; Time Magazine Top 10 Video Games of 2008 (#5)
God of War DICE Awards 2006 (Outstanding Achievement in Sound Design; Overall Game of the Year); GANG Awards 2006 (Sound Design of the Year)
Jade Empire DICE 2006 (Outstanding Character Performance, Female; Role-Playing Game of the Year)
Jak II MPSE Golden Reel Award nominee 2004
Mass Effect DICE 2008 RPG of the Year
Race Driver: Grid 2008 British Academy Video Games Awards (Sports category); IGN Best of 2008 (Best Xbox 360 Racing/Driving Game)
Ratchet & Clank Future: Tools of Destruction 2007 Spike Video Game Awards (Best PS3 Game)
Resistance: Fall of Man IGN Best of 2006 (PS3 Game of the Year; Best Use of Sound on PS3)
Uncharted 2: Among Thieves 2009 MPSE Golden Reel Winner; Multiple GANG Awards; Multiple DICE Awards; Multiple Spike TV Video Game Awards; 2009 Game Critics Awards (Best of Show); Multiple 2009 IGN E3 Awards
Uncharted: Drakes Fortune MPSE Golden Reel Nominee 2008 GANG Awards Finalist, 2008, Best Sound Design TEC Awards Finalist, 2008; IGN PS3 Game of the Year
Wolfenstein 2009 MPSE Golden Reel Nominee
Hays, Tom

250 East Olive Ave.
91502
Burbank, California

 

tom.hays@technicolor.com
Tel: + 1 818 480 5271
 
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