At Technicolor, we are inventing the future of digital media -- creating outstanding content and delivering unique consumer media experiences for the home, theaters and on-the-go mobile devices. Through our four Research & Innovation Laboratories, we give life to breakthrough technologies that not only provide solutions to current industry challenges, but also lead the way towards new opportunities. Each Laboratory concentrates on complementary technological areas in order to ensure a broad array of in-depth scientific excellence and to maintain comprehensive coverage of the key technology domains that drive our markets. The renowned prowess of our Laboratories serves to strengthen our international influence in the technical and standards community as well as in the media & entertainment industry.

Home Experience Lab

From Data Analytics to Virtualization, find out how Technicolor envision the future of people and devices in the connected home.

Imaging Science Lab

Learn more about Technicolor’s leadership in imaging techniques and video formats,including image acquisition, processing, and coding.

Immersive Lab

We invest our expertise in computer graphics, computer vision and video processing applied to virtual reality, augmented reality, light-field and realtime VFX domains.

Artificial Intelligence Lab

Learn how Technicolor is finding ways to measure and optimize the use of digital content while improving personal data privacy.

 

 

Check out some of the amazing projects that our Scientists are working on to push the boundaries of storytelling

Erik Reinhard

 

Content Processing

Connected light sources offer new and exciting opportunities for storytelling participation in the home. Professionally authored and controlled by colorists, the lighting effects enhance the visual experience for various content (movies, music videos, games, etc.) in ways never seen before. Introducing the concept for the first time, this immersive experience provides an opportunity from production to the home.

 

Patrick Perez

 

Real-time Visual Effects

Working in collaboration with the Max Plank Institute Saarbrucken in Germany, new automatic ways are explored to build a 3D face model that captures the morphology, expressions, and the texture of an individual by only using a single video of this person (including low quality interviews). This editable facial model can then be animated by artists or through a single‐view markerless capture of another person.

Nicolas Mollet

 

Virtual Reality

Looking to expand the virtual reality immersion from a single to multi-user experience in the same media, this video demonstrates the use of head-mounted displays and mixing 360 video with real-time objects. Users are embodied in the media as different characters with the ability to see each other, to adopt different points of view, and interact with the content.

 

Neus Sabater

 

Light Field Technologies

Motivated by new Light Field acquisition systems, this video showcases the potential benefit for post-production of Light Field editing. Based on specially tailored algorithms for Light Field processing, a new object removal method can manage large amounts of data and guarantees the consistency across various views without the conventional task of in-painting.

Didier Doyen

 

Light Field Technologies

In order to create next generation Light Field content to enable new post-production features, this video demonstrates a real-time Light Field workflow from live captured to processed images. This new acquisition platform combines a 16 video camera rig with sophisticated processing to compute the large amount of data to feature synthetic aperture imaging and viewpoint change.

Naveen Goela, Shahab Hamidi-Rad

 

Intelligent Systems

Using our newly developed device, we identify lights based on their variations in high-frequency switching and therefore home localization would no longer need specialized infrastructure. This technology would eventually be integrated into future mobile phones to ease indoor localization.