Technicolor is currently creating a wide range of high-end content for multiple game clients.

From asset creation to full cinematic production, we customize our workflow to the specific needs of your game and your budget. Our team has the ability to work with motion capture or key frame animation, and has experience in both pre-rendered and in-game cinematics.

Animation Services:

  • Concept art
  • Asset creation
  • Pre-vis and Art Direction
  • Motion capture cleanup and re-targeting
  • Facial keyframe animation
  • Game cinematics- for in-game rendering or pre-rendered cinematics
  • In-game loopable animation
  • Proficiencies: Maya, 3DS Max, Motion Builder, Zbrush, Mud Box and Photoshop
Animation Press Releases

Technicolor Animation & Games in the News