Adam Boyd is Supervising Sound Designer for The Sound Lab at Technicolor and an experienced and passionate Audio Director dedicated to the art and craft of storytelling through sound.
With sixteen years in the audio industry, he has worked on everything from small independent movies to the biggest video game franchises in the world. Adam has a proven track record managing teams that deliver world-class results on massively successful games that have become pop-culture icons. As Senior Audio Manager at Activision, Adam gave creative guidance and high level content creation in support of all Activision franchises, including 'Call of Duty: Modern Warfare 3', 'Skylanders: Giants', 'Skylanders: Superchargers', 'Call of Duty: Ghosts' 'Call of Duty: Advanced Warfare', 'Call of Duty: Black Ops 3', 'Guitar Hero Live', 'Destiny', and 'Destiny: The Taken King'.
Adam's goal is to advance the art and technology of sound design and leave a legacy of work that he can be proud of.