Bryan Celano is Supervising Sound Designer for The Sound Lab at Technicolor.
He has been involved with sound design professionally since 1984 and as a Supervising Sound Designer since 1996. He has had the privilege to work with many high profile clients including Electronic Arts, Activision, SONY, Microsoft, Ubisoft, CAPCOM, POPCAP, Square Enix, Disney, and NC SOFT.
Some highlights from his reel include: 'Dead Space', 'Final Fantasy', 'Lost Planet', 'Gears of War', 'God of War', 'Metal Gear Solid', 'Need For Speed', 'Monster Hunter', 'Chronicles of Riddick', 'Devil May Cry', 'Bejeweled', 'Disney's Epic Mickey', and 'T3 Rise of the Machines'.
He has won 2 GANG Awards and 4 MPSE Golden Reel Awards as well as numerous nominations.
Bryan has had a passion for music and sound design for as long as he can remember. He was one of those kids who made sounds with his mouth –guns, rockets, explosions, whiz, bang, zips, zaps, farts, and funny voices- which has come in handy when initially sculpting the sounds that the clients' envision for their projects.