We push boundaries to create, innovate, and ignite the future of immersive experiences.

At Technicolor, we spark the conversations, forge the collaborations, identify – and fill – the gaps, and propel the innovations that will make the immersive future a highly-adopted reality for audiences everywhere.


Read all about the ways to ignite the future of immersive experiences.

June 28, 2017

3 Ways VR Creates New Opportunities For NSP’s

VR and immersive experiences are creating exciting new opportunities for service providers and their customers. Gaël Seydoux, Research and Innovation Director at Technicolor...
June 21, 2017

Watch the Next VR (R)evolution

Virtual Reality, though still a nascent technology, is creating a whole new language for artistic expression, communication, and innovation.
June 09, 2017

Technicolor’s Scott Gershin Explores New Frontiers on the Immersive Soundscape

Here, Scott Gershin, the Director of Editorial and Creative Director of the Sound Lab at Technicolor, discusses the exciting challenges of incorporating sound to make VR and AR experiences more…
June 09, 2017

In the “Camera Shootout”

Tim Dillon, Head of VR & Immersive Content at MPC, sat down with us to talk about his “Camera Shootout” initiative, its discoveries and surprises...and plans for ongoing analysis.
June 09, 2017

Virtual Reality — The Latest Standards Challenge

Technicolor has had a presence in standards bodies going back to MPEG’s earliest days, and we currently have a worldwide team covering a number of key standards...
June 09, 2017

The Future of VR Hinges on Social and Interactive Engagement

Here he talks firsthand about the vital role of social interaction and multi-user embodiment in VR environments.
May 26, 2017

Frictionless Adoption: Removing the Barriers to Immersive Experiences Will Open Up Opportunities for Distributors

While cool things are going on in VR today, some structural barriers – many of our own making – are standing in the way of frictionless adoption...
May 26, 2017

Technicolor Experience Center’s Marcie Jastrow: “Alien: Covenant In Utero” Showcases How VR Can Be Leveraged To Maximize Theatrical Assets.

The decision to create a VR rendered piece for “Alien: Covenant” was made early on, as filming for the movie was already underway...
May 26, 2017

Join the Race to Render in Real Time With Technicolor and Game Engines

At The Near Future event hosted by The Internet & Television Association (NCTA) and CableLabs, Tim Dodd – SVP of Corporate Development and Strategy at Technicolor – shows how Game Engines is…
May 01, 2017

VR Technology Watch: 5 Top Trends in VR & AR

As we move into the second quarter of 2017, here are 5 of the top VR and AR Trends to watch. As we move into the second quarter of 2017, here are 5 of the top VR and AR Trends to watch.

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