Pascal Lecocq

Senior Scientist

Immersive Lab Researchers

Short Bio:

I received my PhD degree from university of Marne-la-Vallée in 2001 in collaboration with Renault Research Department. During my PhD I studied and developed real time lighting simulation solutions for driving simulation applications. I spent 4 years at Renault’s Technical Center for Simulation to pursue my research works and lead scientific cooperation with industrials and academics. In 2005 I joined STT a Spanish company located in San Sebastian where I developed real time rendering tools for motion capture and virtual reality applications.

I joined Technicolor in 2010 where I contribute to the development of innovative algorithms and rendering techniques for VFX pre-viz and virtual reality applications

Research interests:

Computer graphics, real time rendering algorithms, physically based lighting, virtual reality applications.

List of achievements:

Best long paper award for publication “Streaming and synchronization of multi-user worlds through HTTP/1.1” at web 3D 2011 conference.

 

By continuing to browse this site, you agree to the use of cookies. When placed on your device, cookies enable site visit statistics to be collected and services to be better adapted to your needs, such as language preferences. For more information and to configure cookies, click here.