At Technicolor, we unite creativity with technology to push the boundaries of what entertainment can be.
We are committed to:
Powering premium content
Our award-winning artists and technologists work with the creative community – across film, television, gaming, and advertising – to bring the universal art of storytelling to audiences everywhere.
Unleashing optimum access and seamless interactions
We engineer next-generation home network and video solutions that enable bandwidth intensive content to be distributed at gigabit speeds and enjoyed seamlessly regardless of place, device or time.
Innovating the future
Through perpetual innovation, we constantly improve the tools and technologies of our industry, and the experiences we create, to redefine what’s possible for storytellers and audiences across the globe.
Our Family of Creative Studios
Our world-class studios work with leading creatives across theatrical, episodic and advertising to help bring their visions to life. Click below to learn how.

Technicolor Animation & Games

Technicolor Pre-Production

The Mill

Mikros
From the beginning, our focus on constantly improving the tools and technologies of our industry, and the experiences we create, has redefined what’s possible for storytellers and audiences across the globe.
Through perpetual innovation, we create the tools and technologies that enable our clients to achieve their creative visions in ever more efficient and effective ways.
By uniting the latest technologies with our industry-leading creativity, we deliver innovative experiences that connect with audiences on an emotional level – whether delivered at home, in theaters or out in the world.
Lexus ‘Electrified’
The global, environmentally-friendly campaign Lexus ‘Electrified’ – created in real-time through MPC’s Virtual Studio – envisages an electrified future in a series of films and social assets.
‘The Impossible Tattoo’
To showcase the speed, reliability and low latency of T-Mobile's 5G network, The Mill developed the world’s first-ever remote tattoo, showcased in a mind-blowing doc-style film.
Balmain - ‘My City of Lights’
MPC collaborated on this first-of-its-kind VR experience for luxury Parisian fashion house Balmain – immersing the viewer into the fantastical mind and process of the brand’s creative director.
Oculus Quest 2 - ‘First Steps’
Immerse yourself into new worlds and experience what it feels like to #PlayforReal with Facebook Oculus Quest 2 in this collaboration with The Mill.
Balenciaga - ‘Spring 22 Collection’
MPC studios across London, Paris and Bangalore created an epic series of digital clones walking the runway for the launch of Balenciaga’s Spring 22 Collection.
Verizon - ‘CES Keynote’
The Mill elevated Verizon’s keynote at the Consumer Electronics Show using virtual production techniques in combination with interactive AR and illustrative animated content.

Hôtel de la Marine - Paris
The Hôtel de la Marine reopened its doors with audiovisual and immersive experiences imagined and created by Mikros – including motion control mirrors to immerse yourself in its once beautiful balls.

Outernet partnership
Outernet has announced a multi-year strategic partnership with Technicolor’s MPC and The Mill as they bring to fruition the world’s first high capacity, immersive media space.

Fanta: Twisted Carnival
The challenge given to Technicolor’s Mill+ team was to help create a truly memorable and scary immersive experience for a fright-loving teen audience. They met the challenge!
The Replicator AI
What happens when you combine Artificial Intelligence with…a Beatboxing champion? AI that spits hot fire, and a future that’s limited only by your imagination.
Mill Products: Web, Apps, Software, Hardware
The Makers at The Mill are pioneering new AI and other technologies that are revolutionizing brand marketing in the virtual and physical worlds, including The Mill Blackbird, Mill Scout and Mill Canvas.
‘Walk Tall with Vanquis’
While producing both the live-action and VFX for this Vanquis campaign, MPC’s AI cat gave a seemingly ordinary domestic cat its confidence and swagger while walking tall on its hind legs.
The One and Only Ivan
For MPC’s Character Lab team, Ivan and the other characters not only had to be photorealistic, talking animals – they had to connect with the audience and deliver humor and emotion essential to the story.
‘Einstein Knows Best’
For the launch of Smart Energy GB’s recent campaign, The Mill’s VFX team created a photoreal, digital version of Albert Einstein using performance capture and the latest CGI technology.

Furtility
Proprietary software developed by Technicolor’s MPC that enables the creation of photorealistic fibers of all kinds, empowering our artists to digitally create creatures, characters and environments unmatched in their realism.
‘Lucas Puig’
MPC remotely produced this Palace Skateboards x Adidas film to launch a signature shoe for skateboard legend Lucas Puig.
'Violet'
Meet Violet, a digital girl gamer powered by Gaming technology, from the Makers at Heart at The Mill.

EA Bioware: Anthem EA Play 2018
An epic live battle, involving a 50-foot rock monster, that spilled off the screen and onto the stage of the Hollywood Palladium for the 2018 announcement of EA Anthem.

Lady Gaga: Enigma
How Enigma, an ethereal character representing Lady Gaga’s inner persona, was created using real-time VFX, to play an integral role in the artist’s current Las Vegas residency.